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Shadow Wolf / Another overhaul
« on: March 12, 2015, 10:42:44 AM »
As of right now, Shadow Wolf fails to compile with 255 errors.
This is what happens when you decide to completely overhaul the animation code you've been using, and remove the code that was already in place.
The majority of the work is done, but I'm in the middle of updating the characters and such to actually use the new code, hence the errors.
That said, when I finish updating everything I'll have a lot more freedom in how everything is animated, since I can now store frame lengths, hitboxes, and whether a given frame is an action frame inside the frame itself.
This is what happens when you decide to completely overhaul the animation code you've been using, and remove the code that was already in place.
The majority of the work is done, but I'm in the middle of updating the characters and such to actually use the new code, hence the errors.
That said, when I finish updating everything I'll have a lot more freedom in how everything is animated, since I can now store frame lengths, hitboxes, and whether a given frame is an action frame inside the frame itself.