Fellow gamers, I have been busy.
I just got's me some Warhammer 40k: Squad Commander for ye olde PSP.
For an old Space Hulk and Laser Squad fan like me this is a wonderful thing indeed, but I don't know yet wether it has enough length or weight to be more than a niche market title.
I are liking it anyway.
Aedis Eclipse is cool. It's a sequel to a game called Spectral Souls, but the two have almost nothing in common.
First of all, Aedis Eclipse is not broken beyond usability by multi-minute loading screens for every ten seconds of gameplay.
Alas, a lot of the cool mechanics and precice turn based controls from the firsts game have been removed in favor of a more hands off real time battle, where the idiocy of your AI controlled subordinates seems to know no limit. Fortunately, area of effect attacks can no longer harm friendlies, because, while it made the first game so much more tactical, it would render all AoE characters unuasable because your idiot minions insist on clustering as tightly together as possible around any high priority target, preventing your actual damage dealers from getting in position until they have all been slaughtered.
It's a fun, deep and interesting game to be sure, but it's occasionally extreamely frustrating and disappointing, for those of us who wanted the precice, lethal, controlled combat of SS without the horrible loading every time anyone did anything that caused a sprite to move.
Plus, my bro got himself a PSP so we can play Darksalkers against each other. Until I find a way to get onto the global network with my PSP, my brothers will probably be the best opponents I'll be able to find.
--Which is good because I can barely manage Dark Force and a few simple combos, let alone all those fancy EX Special Combos with extra cheese and mutational capacity. Curse the slowness of these creaky thumbs and the way they force me to use primarily Normal attacks.