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Pages: [1] 2 3 ... 10
 on: December 12, 2016, 11:06:54 PM 
Started by Felblood - Last post by punk_fur
Thanks a bunch 😊

 on: November 18, 2016, 01:48:17 AM 
Started by Felblood - Last post by Dragyn
Good for you!  Congratulations!

 on: November 13, 2016, 08:30:54 PM 
Started by Felblood - Last post by punk_fur
It's been quite some time since I've come here lol I'm so happy and I actually got engaged~

 on: December 28, 2015, 07:49:14 AM 
Started by Faith - Last post by Felblood
Baby (chewing on my leg): Rawr rawr. Om nom.

Me: One of our daughters wants to be a princess, and the other wants to be a dinosaur.

Wife: Where did we go so wrong, that she wants to be a princess?

Me: Yeah, but look at her princesses. They fight evil, shoot lasers and fly.

 on: December 19, 2015, 06:21:56 PM 
Started by Faith - Last post by Felblood
Twoscythe: You still playing BvS? My char got deleted years ago.
Dragynwulf: Mine too.  Started playing again a bit ago.  Figured if I was considering making a ninja-themed campaign, it wouldn't hurt.
Twoscythe: Eh... I don't think BvS is goign to be a good source for actual ninja tropes.....
Twoscythe: My SAN, yOO have mastered the power of the Awesome, and the 11ty-billion Sutras of the Sharpened Kama, now you are ready for your FI-nal TEST. -- but first, drink this poison.
Twoscythe: A smexy ninja gives you a crate of glowsticks at a rave, becasue she loves your dance moves. As a result, you are drawn into a global underground fighting ring, that is basically the ultimate rock paper scissors league.
Twoscythe: Then you have to sojourn in the desert, through 40 years of Fallout Boy references, until your kung fu is strong enough to kill God.

 on: September 27, 2015, 10:17:49 AM 
Started by Felblood - Last post by Dragyn
I've been sick for a little over a week now, so that probably answers both questions...

 on: September 18, 2015, 10:50:48 PM 
Started by Felblood - Last post by punk_fur
Been a while, how is everyone?
And does anyone else feel old?

 on: April 10, 2015, 09:44:45 PM 
Started by Dragyn - Last post by Dragyn
So, forgot to say anything here, but I have mostly finished the overhaul.  The code now compiles, and there are 0 errors.  There are (naturally) still bugs, and I'm trying to hunt down and repair all of those as I am able.

Most notable examples:

-For some reason, special/combo attacks that should fire bullets...don't.  The animation plays, but no shots are fired.

-Attacks no longer terminate if you jump or crouch while attacking, which borks the animations until you stand still and let a standing attack execute.  The code -looks- right to me, so I'm not sure yet why it's doing this.

That said, I do have the keyboardParser and the textChat functionality implemented again, so hopefully I'll have more interesting stuff to report soon!

 on: March 12, 2015, 10:42:44 AM 
Started by Dragyn - Last post by Dragyn
As of right now, Shadow Wolf fails to compile with 255 errors.

This is what happens when you decide to completely overhaul the animation code you've been using, and remove the code that was already in place.

The majority of the work is done, but I'm in the middle of updating the characters and such to actually use the new code, hence the errors.

That said, when I finish updating everything I'll have a lot more freedom in how everything is animated, since I can now store frame lengths, hitboxes, and whether a given frame is an action frame inside the frame itself.

 on: January 29, 2015, 10:17:49 PM 
Started by Felblood - Last post by kitling

Ever on and on,
I continue circling,
Blah blah blah blah blah...

A song, Bad apple. It sounds interesting, until you hear the English translation, and then it's depressing and interesting.
It's on YouTube, somewhere.

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