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Archive => Archive => [ARCHIVED] Off-topic => Topic started by: bloodreaper on May 23, 2010, 06:47:00 AM

Title: Join the ranks of the dwarven Kings (or Queens)
Post by: bloodreaper on May 23, 2010, 06:47:00 AM
I'm hoping to get another Succession game of Dwarf Fortress going, because I had a lot of fun reading and writing the reports of myself and the other player.

This isn't going to happen right away, as the new version of DF is still in an intensive bug-fixing phase. A release stable enough to play a serious game with won't be out until the first of next month, at the earliest.

However, I'd like to get a list of people who would be interested in doing such a thing. There's no commitment at this stage, and you don't need to know if your computer can handle the new, lighter wight DF engine, I just want to know if you would be interested, if by some magic it was possible for you to participate.

  :o But wait! There's more!   :o

I also want some suggestions for the name of the fortress and it's founding expedition.

Both of these entities can be renamed manually at the start of the game, and I want everyone, even people who are just reading the reports, to feel that their voice was heard in the naming process. (WeaselSplatter was a fine city name, but I think we should have taken suggestions.) By default you get random words from your civ's allowed symbols, which can be pretty funny all by itself, but it doesn't work right and presently produces only compound words with no extra titles, which is usually boring, as you can get furnaceblood but not furnaceblood the bane of dignity.

The names have to fit within the following format:

WordWord the Adjective Adjective Word-Word of Word-Word


That is I could name the expedition "BanditFeed", or "The Doomed Adventure", or even "BanditFeed the Sad Doomed fool-mule of Evisceration"(Agashked Okbodmukarcabnuludler Ngilok in the dwarven). Only one hyphenated word is allowed in each name, giving us a maximum of two compound words (i.e. XY the Z of A-B or AX the Z-B of A, but not XY the Z-B of A-C ).

The city name should probably be shorter than that, or be easily shorted, but feel free to go to town with the expedition name suggestions.

For town names, I suggest something evocative of the probably fate of our city. My immediate thoughts turn to things like "Charredbones the Black City of Suffering" or "Charredblack the City of Bones."These could be shortened in journal entries to simply CharredThing or The City of Horriblething.

Going the opposite way, we could call it something like DiamondTowers The Awe-Inspiring City (awe-inspiring is one word). In this case, either we live up to our name, or it becomes a hilarious, ironic monument to the hubris of our dwarves.

For a third option, we could go ninties on the thing and make the most over the top title imaginable.  
[img]http://beastling.xepher.net/images/forum/ramjik.gif" alt=">:(" title=">:(" border="0"/>   8) DiamondAxe the Firey Awe-Inspiriring Evil-Mule of Devils   8)   [img]http://beastling.xepher.net/images/forum/ramjik.gif" alt=">:(" title=">:(" border="0"/> [/i]
is stupid, but in a good way.

There are other ways you could go with this too, of course. Show me the dwarfiest names you can think of.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on May 24, 2010, 08:13:00 AM
I would be pretty interested in joining the ranks though i have no good ideas on names at the moment though something about bonecrushing always fits a Dwarf
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on May 24, 2010, 08:13:00 PM
I would definitely be interested.  

Possible Fortress Name:  Blood-Murk of the Fallen

No suggestion for group name, at the moment.

Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on May 29, 2010, 11:42:00 AM

May 24, 2010, 10:13pm (http:///index.cgi?action=gotopost&board=offtopic&thread=223&post=7954), <font color="dd00bb">Dragyn</font> (http:///index.cgi?action=viewprofile&user=admin) wrote:
Quote
I would definitely be interested.  

Possible Fortress Name:  Blood-Murk of the Fallen

No suggestion for group name, at the moment.



Maybe if we do a swamp or aquifer fortress, that would be good, but I was thinking of a volcano. Lava makes everything better.

Maybe shorter is better. "The Fallen" would be an interesting name for our founders, considering the likely outcome of their expedition.

Heh. Then we could call the fortress The Bones of the Fallen.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on May 29, 2010, 11:19:00 PM
Heh.  I think I like that idea.

The main reason I suggested blood-murk at all is because I know it's possible, since I had a fortress by that name once.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on May 30, 2010, 05:58:00 AM
By that token I know bone, hammer and crush are all words, too.

BoneCrush the Fallen Hammer of Doom

Meh. It sounds more like an artifact name than a fortress one.

It's too bad we can't use an "of the" construct, so we could call it BoneCrush the Fortress of the fallen. As is We'd have to settle for BoneCrush the fortress of falling.

This is because dwarven extended nouns don't actually contain prepositions or articles i.e. Bonecrush the Fall of Falling translates to Osodôm Umid Umid.

Would it be better to call a fort BoneCrush (Osodôm) or BoneCrushers(Osodangrir)?

Verb tense rarely makes any difference either so Crushed will translate the same as Crush, in our fancy dwarven scripts. Likewise Crusher and Crushers isn't differentiated by a suffix; we only have word roots really.

A word that would really work well, for it's versatility is Fortune. It could mean wealth, or good luck, or the same thing as Doom.

For some reason it returns two roots for Fortune, akam and osram. I don't know what the distinction is, so we'd just use whichever I think sounds more fitting with the rest of the the title.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on May 31, 2010, 09:10:00 PM
Ya know Bonecrush the Doom of fallen Hammer has a nice ring to it tho it sounds more like a game title than a fortress but the Idea is great if only we knew how to make that decision huh

it could make for interesting dialog but for some reason I think Bonecrush the Fortune of Fortresses sounds bretty good but I guess it depends on how the game turns out before we can really decide on the real name otherwise we go with the Missnamed Village of Dwarfdom ok not really it just sounds funny but could be very entertaining if you think about it
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 01, 2010, 03:25:00 PM
Fallen hammer is actually pretty good, since it has a double meaning that can imply either victory or defeat, hence, our band would be The Fallen Hammer or The Fallen Hammers.

I really like this idea, because the theme is versatile, but there's a problem with it.

"Fallen" isn't listed as an "adjective,' but as a "past participle," which means that we can't name the fortress Osodôm Osram UmidNil (Bonecrush the Fortune of Fallen Hammers).

We can use ùnil, which is "Hammerers." To a veteran DF player, this is pretty much an equivalent to "Fallen Hammer" in depth, mood and meaning. This has a little extra joke in that the Hammerer position is currently in limbo; it has been removed from the game and may not return in a recognizable form. Grim.

If nobody objects I think that the Umidnil should strike the earth, to found the settlement of Osodôm Osram únil, i.e. the Fallen Hammers should found BoneCrush the Fortune of Hammerers.

What sort of location would you like to see conquered? For the sake of the CPUs it should be fairly small, so we can't expect too much in one location, but I'll try to get 2+ biomes into a 2X2 or 3X3 area. I would like a source of flowing water, but I know that fluid dynamics can harsh a processor quickly, so I would prefer a small stream to a river, and no waterfall.

Do you want to see a fort on a live volcano, no matter what? Or a fort in a land with no trees? Tunnel through an aquifir? A barren tundra that freezes you to death? A place so evil the wildlife are undead, skeletal animals?

Try not to ask for anything that will result in a really short campaign, or require a lot of reclaim expeditions (teams sent to replace the inhabitants, after they all die).   ;)
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 02, 2010, 04:29:00 AM
You were the one who wanted lava, though I am not opposed.

About all I'd want from it for sure is proper stone from which to carve the fortress.  I'd like to see wood, too, so we don't have to import.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 04, 2010, 02:27:00 PM
Timber to burn/carve, and a mountain to carve into a castle are givens. How else are we to provoke the wrath of the elves?

Technically, if you dig deep enough, you should be able to find lava anywhere now, but I want easy access. That's negotiable, unless others really want it also.

Gypsum (for making cast plaster) is a new resource that we might want to play with, but it can be imported fairly cheaply, so it isn't a big deal.

On a side note, a new release came out today. Among the bugs fixed was 0000179: Wounded baby spams "cancels clean self: too insane." (http://www.bay12games.com/dwarves/mantisbt/view.php?id=179)

If they just fix the bug where military dwarves refuse to ever return to civilian life, I think we'll be ready to start in the new 31.XX series, with all the cool toys. Really, this thread is mostly to kill time and get organized, while we wait for the bugfix patches that follow a major release to slow down.

EDIT: Oh, and being rained on no longer causes instant death, which should mean that it's possible for fish to survive world-gen.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 04, 2010, 09:32:00 PM
Y'know, Blood, we can't see the Mantis thing unless we sign-in.  Just sayin'.

Alas, poor fish.  Killed by the rain.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 06, 2010, 06:25:00 AM
IT had to do with seasonal temperature extremes, so apparently the oceans were boiling every summer.

Like I said, with the new version out, there are a lot of patches being released, to fix various crashes and weird bugs, so we'll want to wait a couple of weeks for things to become more stable.

I think maybe the story for our fort should be that the initial team are ex-hammers, looking for a new life, now that the hammerer position is disabled. Bloodthirsty enforces of law and order, now unable to exact their gruesome vengeance on the guilty.

It goes with the name that we're considering, and it would be fun for me, to write the first year's log.

Also, do we want to nickname dwarves after rulers upon retirement, so we have deaths that are specifically worth noting? Otherwise, we could just give out names for whatever reason, or to people who can't play, but want to be involved. There's  lot of things that can be done with nicknames, and I wanted to see if we want to all do it in a similar fashion.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 16, 2010, 06:51:00 AM
Nobody has anything to say to the naming thing, huh?

I guess we'll just wing that then.

It looks like this week's next patch should be newbie friendly enough to get started.

Sadly, last week's patch fixes some major bugs, but doesn't fix existing saves that are already gliched. Looks like waiting was the right move, even if it does seem to have dampened enthusiasm somewhat.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on June 18, 2010, 10:14:00 PM
I think naming them after retirement sounds good helps keep track of the timeline and adds a little humor plus I still need the game
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 20, 2010, 06:34:00 AM
I've got a copy of the latest DF release (http://www.bay12games.com/dwarves/), and am now testing it to see if it's stable enough to be a learning build for a new player. The bugfix list seems to address most of the most glaring problems, but I think there are a couple of weird bugs in the military, yet.

Some of the bugs plaguing the newly rebuilt military have been knocked down, but several seem to remain in the training and squad assignment systems. People are having a hard time getting dwarves to stop training once they start, and a harder time getting dwarves to leave the military when they fire them. Mostly it seems to boil down to repeatedly un/designating the barracks structure, until the dwarf realizes he's not supposed to be there. Defending the fortress is already harder, due to some difficulty raising balance tweaks, and I wouldn't want to see somebody get stressed out by this particular bug.

On the upside, it looks like effected save files will be able to be repaired when the bug is fixed, so maybe we shouldn't wait. I'll comment further after I've run a couple of years on the fast machine, to see what crops up.

So to confirm: when you finish your year, you get to rename a dwarf after your journal persona. Is that good for everyone?
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 20, 2010, 08:24:00 PM
Sounds good to me.

Does that mean we're each only doing 1 year?
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 21, 2010, 04:46:00 PM
Oh my, no! We'd never get enough players to make that happen. Just make up a new persona each time, so you can re-name another one.

I suppose if your dwarf survives until your next turn (with is technically possible, I guess) he could rule for another year.

Df 31.08 (http://www.bay12games.com/dwarves/) looks pretty stable (and has a LazyNewb version (http://www.bay12forums.com/smf/index.php?topic=59026.0)), but my test fort ran into a weird pathing bug that stopped my farms from functioning. Looks like everyone is going to die of starvation. This bug has been around for a while, and there's no fix in sight, but thankfully it only happens in a small fraction of all forts. I'm going to try to buy enough food to last until I can build a new farm, so that the fort lives long enough to test the newly fixed military.

I expect more bugfixes before the end of the month, but this actually looks solid enough to start a game in.

Let's decide on a first round rotation. More people can be added to the end, but I want to get as many people in before anyone takes a second turn, as possible.

If you want to play, but have a slow machine, get in near the top of the list, so you don't have to simulate a large fortress.

If your machine is really slow, but you have an internet connection, we might be able to fangle together something where you can play on our machine via a hamachi network. The bandwidth cost is only like 10-15 kB/s, so even Idaho dail-up users should be able to play with only a little latency. I've never actually tried this myself, so it would take a bit of work to set up. However, really new players could enjoy having some vets log in and shout conflicting and unhelpful advice at them.

I'll go first.

Rotation so far:

1. Felblood
2.
3.
4.
5.
6.
...

Who wants to go second? I know DW and maybe G and Darknes are going to be on here somewhere, but it might be better if me and DW weren't right together.

EDIT:

The second farm went up without a hitch, but then the brook froze over, before I had an alternate supply of drinks, and everyone is dying of thirst.   ::)

However! Before that happened I confirmed that it is possible to remove militia members from the army, and they will return to civilian duties. The game works, I was just really lazy about setting things up, since this was just a testing game.

Gersolov is definitely out.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 21, 2010, 10:00:00 PM
I don't want to go second.  Send it my way in about the 4th or 5th slot.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 23, 2010, 04:44:00 PM
So:

1.Bloodreaper(aKa Felblood)
2.
3.
4.Dragynwulf
5.
?

We need more people!

Solecs, did you get one of the downloads I linked working? PM me if you have any trouble.

Again, if anyone wants to play, but lacks a powerful computer, I may be able to set up a terminal system, to let you play on our machine, across the internet. It's a bit of a hassle on my end, but I think it would work, and I'm actually kind of enthusiastic about trying it out.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on June 28, 2010, 11:08:00 PM
I am downloading as I type so we will see how it goes and if it works well enough put me in slot 2 that will give me some learnin space and safety
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 29, 2010, 11:28:00 AM
Okay, you have my e-mail, if you need any tips.

I'm going to optimize my graphics for speed and screenshots, and then create a world (or several; this demands pickiness.).

1.Bloodreaper
2.Solecs?
3.    open
4.Dragyn
5.    open
6.    open?

Edit: i think I've got a good spot picked out, but I don't want to embark at the wrong site size.  I know the default 4x4 is too big, but would a 2x3 or 3x3 be okay. I'm tempted to go for a 2x2 spaace, just to be sure, but that doesn't leave us a lot of forest to cut down.

I'm going to back up the save and try 2X2. If it's clearly too small, I'll go larger.

EDIT2:

Maybe this is not good. This is a searchingly hot, haunted jungle, on the face of an active volcano.

If everyone dies of the heat and/or undead in the first year, I'll gen a new world, and try again. I wouldn't inflict that on you guys.

Edit3: (gettin' crazy)

I've got a much better location picked out. Yes goblins, but no undead, no aquifir and plenty of vegetation.

I'm going to run some experiments, before I get started though.


EDIT4:
(whatnow!?)

It looks like just being near  a volcano is enough to ensure plenty of magma near the surface, we don't have to include the crater itself.

Does anyone want to see a stream, or should I put us near some ponds, for irrigation water?

There is likely to be a damp cavern several levels down.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 29, 2010, 02:19:00 PM
I've always preferred to have a stream, personally.  Unless ponds have been overhauled greatly, they always turned into murky, fetid, lifeless things on me within the first year, and my dwarves wouldn't do anything with them.

But that's just my opinion.  
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 29, 2010, 07:28:00 PM
Ponds don't evaporate as quickly in temperate areas, so you don't have to suck all the water out immediately, every time it rains.

You know that putting a lid over the top stops the water from evaporating, right?

Even so, a stream means a constant supply of water to play with, but it also means constantly moving water, whihc will hurt the FPS on slower machines. I don't know what kind of rig solecs has access to,
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on June 30, 2010, 04:13:00 AM
Evaporation wasn't the problem.  I always ended up with fisherdwarves falling in and stirring it up, making it all murky.  Then all the fish would die/be fished out of existence, and they'd stay murky forever.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on June 30, 2010, 05:45:00 AM
The ponds in a swamp start out murky. They are just "murky pools" by default. Making them muddy doesn't make them any more drinkable, but either way you can use them to make muddy tiles for farming, and brew the plants into drinks.

Anyway, I found somebody from outside the forum to play the third slot.

I think I have a decent spot found.  It's pretty flat, but there's some good stuff underground, and we can build a structure from the stone we quarry out of the burrows.

Got stuff to do today, but I should have the save and the first log by tomorrow night.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on July 01, 2010, 03:51:00 PM
I shouldnt have a problem with the streams but you will probably have to walk me through the process a little its been a while since i played these kind of gamesand when I try to play on my computer offline it just gives me a huge mapto scroll around on i was just trying to familiarize myself with the game but then it wouldnt let me exit  [img]http://beastling.xepher.net/images/forum/ramjik.gif" alt=">:(" title=">:(" border="0"/>
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 01, 2010, 05:15:00 PM
Did you finish generating the world, and then slect "Play Now" -> "Dwarf Fortress"? If so, from the world map, press "e" to selct a location to embark at. Some other useful keys should be listed at the bottom of the screen.

Once you have a site, choose "Prepare for the journey carefully" and review your items and the skills of your dwarves. THe interface takes some time to learn, but the most important thing is using + and - to buy skills for your seven starting dwarves. I typically bring two miners, a bookkeeper/appraiser, a grower/brewer, a mason, a carpenter and a woodcutter.

From there, set up a temporary workshop for the carpenter and the mason, and focus on getting some simple living spaces dug out, and getting some kind of farm up and running. Dig a large cave, then dig a hole that takes up most of the room, designate it as a pool, and order it filled. Once you have a thin layer of water, cancel that and make the muddy hole into a farm plot.

Once you have food and lodging, build the trade depot.

That's how I plant to play this first year out.

EDIT: I made it all the way to mid-fall, when my game crashed in the middle of a fight. I saved the notes I took for when I wrote up my report, but the saves haven't updated since mid-spring.

A giant Toad had just killed one of my soldiers, despite grievous wounds.

I'll try again later, but I'm too frustrated to make another go tonight.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 05, 2010, 12:13:00 AM
Okay, here's the deal. Combat bugs cause the game to crash any time a serious fight happens. This makes an embark site with potentially hostile wildlife untenable.

A fix for this bug is intended to release later this week.

I'll just wait for that, and then load up the spring save in the patched engine.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 10, 2010, 09:11:00 PM
Patch is out tonight. I'll try to get playing in the next couple of days.

I hvae a bunch of errands on monday, but I think I'll be able to get started tomorrow night.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 11, 2010, 03:49:00 PM
I'm playing right now.

I killed a giant Toad (not the same one, this one is smaller) and the game didn't crash. It's mid fall now. So I have the winter to dig some decent quarters for my immigrants, and then it's on to the next guy.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 12, 2010, 02:15:00 PM
It's solec's turn, and I don't have his e-mail. Can somebody send him the save?

It's too big to attach to a BB post.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on July 12, 2010, 08:27:00 PM
I could, if I could remember where the save file is.  Instead, I'll give you his email by email.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 13, 2010, 08:47:00 AM
I have sent him a rar, or the region 1 folder. He should get it some time today.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on July 14, 2010, 02:49:00 PM
Google is having problems so I cant download the save at the moment I wish that they would figure out how to keep their websites up it would make evrey thing easier
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 14, 2010, 07:34:00 PM
Google? Seriously?

That's weird, they have some of the best up-time on the entire internet.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: Dragyn on July 15, 2010, 01:01:00 PM
Yeah, Google was down for a bit, yesterday.  It seems to be back up, now.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 17, 2010, 11:43:00 AM
Solecs, you got the save working all right?

If you have any trouble, give us a yell.

FWI: The next patch (which isn't out yet, right now) is supposed to improve the benefits of sparring, and make it even less lethal. (I suspect that the late Commander actually killed his sidekick in a friendly match, so this is probably good for us.) Furthermore, dwarves with poor organization skills won't take as long to get their drills started.

Civilian jobs have also been balance patched, to reduce the demand for shells and make it so civilians can actually raise their stats.

I'll let you know when the patch drops.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: solecs on July 20, 2010, 07:00:00 PM
This sucks I hate cheap internet you will just have to pass it on to the next in line I can barely get this page up so sorry guys
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 21, 2010, 12:39:00 PM
All right, I guess. That's a crying shame, but I guess the turn passes to my mysterious player #3, Neojames.


I'll get him hooked up to the game ASAP, and then we'll roll on to DW.
Title: Re: Join the ranks of the dwarven Kings (or Queens
Post by: bloodreaper on July 31, 2010, 01:22:00 PM
James is only about halfway through his turn, but that's mostly my fault. I kept forgetting to tell him it was his turn.