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 41 
 on: October 09, 2014, 11:33:19 AM 
Started by kitling - Last post by kitling
Thanks!

I found the Stack Overflow's brevity valuable, and now I'm working through the Gamasutra article, for a deeper look.

I'm in my manic phase today, and I'm seriously tempted to download some libs and grind out some test code, but I should definitely not do that.

MY second kid is due any day now, and I need to channel these manic energies to good use.
Yeah, that would probably not be a good idea. Anyway, that's what I'm trying to do for you, that is, if VS 2013 Express ever finishes installing. :-\

Hmm. Perhaps I should've given the VM more RAM then the default. But... I don't want to restart the installation...

Also, it would help if my computer is on, which it isn't, at the moment...

Soo... should I switch to VS 2010 Express, if I can find it?

 42 
 on: October 09, 2014, 10:49:08 AM 
Started by kitling - Last post by Felblood
Thanks!

I found the Stack Overflow's brevity valuable, and now I'm working through the Gamasutra article, for a deeper look.

I'm in my manic phase today, and I'm seriously tempted to download some libs and grind out some test code, but I should definitely not do that.

MY second kid is due any day now, and I need to channel these manic energies to good use.

 43 
 on: October 08, 2014, 08:40:30 PM 
Started by kitling - Last post by kitling
This means that people have managed to make it work, in some cases.

Can I get a link to some of those tutorials?

With MS dropping XNA support, I'd be nice to know they'll still make computers that run this game when we are done making it.
Heh. I suppose that would be nice to know. Alright, I'll go dig up links.

Interestingly enough, there is another reimplementation of XNA called ANX. (Seriously? Who came up with that name?)
http://anxframework.codeplex.com/
However, it is Windows only.

There are enough tutorials/articles that I don't care to list them all, but here are a few I have stumbled upon:
http://blogs.msdn.com/b/bobfamiliar/archive/2012/08/02/windows-8-xna-and-monogame-part-2-getting-started.aspx
http://www.gamasutra.com/view/feature/192209/from_xna_to_monogame.php
http://ballerindustries.com/2012/11/using-monogame-to-port-an-xna-game-to-windows-metro/

I also ran across this stack overflow question:
http://stackoverflow.com/questions/21658493/is-monogame-just-xna

If you want to find more, here is a link to the search where I found all of these...  :P

http://lmgtfy.com/?q=Switching+from+XNA+to+MonoGame

So, have fun with links!

 44 
 on: October 08, 2014, 07:55:24 PM 
Started by kitling - Last post by Felblood
This means that people have managed to make it work, in some cases.

Can I get a link to some of those tutorials?

With MS dropping XNA support, I'd be nice to know they'll still make computers that run this game when we are done making it.

 45 
 on: October 08, 2014, 06:34:15 PM 
Started by kitling - Last post by kitling
Cool.

Monogame has truly noble goals and everything, it's just that I've used enough open source stuff to wonder if it works.

I don't know whether it works or not, all I know is there seem to be a lot of tutorials recently on switching from XNA to MonoGame to make applications work with Windows 8 Metro... Slightly related to what I'd like to see work... Hopefully, this means that it works! Right?  :-\

 46 
 on: October 08, 2014, 06:22:31 PM 
Started by Felblood - Last post by kitling
Sounds good! I've been meaning to play some Dwarf Fortress, perhaps this'll give me incentive to do so?

You want year 2?

I'm going to try to finish Year 1 tonight, and maybe a little more to fix the damage I've done to the booze supply chain.

I want to, but I probably shouldn't, as I'm doing several things at once as it is... It might take me a while... Or forever...

That's why there's no time limit. If you find you don't have time to play you just drop the game on the next player partway through the year. The goal is to be more organic that other succession games and clear those obstacles to participation.


Also: I think that's it for me tonight. Might not be back for a couple of days too, so I hoped to have it ready, but I really want to push through to spring.

Ah, Goody. I suppose I'll try, then.

 47 
 on: October 06, 2014, 08:34:22 PM 
Started by Felblood - Last post by Felblood
Sounds good! I've been meaning to play some Dwarf Fortress, perhaps this'll give me incentive to do so?

You want year 2?

I'm going to try to finish Year 1 tonight, and maybe a little more to fix the damage I've done to the booze supply chain.

I want to, but I probably shouldn't, as I'm doing several things at once as it is... It might take me a while... Or forever...

That's why there's no time limit. If you find you don't have time to play you just drop the game on the next player partway through the year. The goal is to be more organic that other succession games and clear those obstacles to participation.


Also: I think that's it for me tonight. Might not be back for a couple of days too, so I hoped to have it ready, but I really want to push through to spring.

 48 
 on: October 06, 2014, 08:32:37 PM 
Started by kitling - Last post by Felblood
Cool.

Monogame has truly noble goals and everything, it's just that I've used enough open source stuff to wonder if it works.

 49 
 on: October 06, 2014, 08:30:28 PM 
Started by Felblood - Last post by Felblood
Felblood's Journal (Continued)

22 Limestone: I finally figured out why Olin isn't doing any work. He's placed himself on medical leave after smashing his hand open on a rock. Lacking a hospital to report to, he's opted to place himself on bed-rest on the spot. The others have been bringing him food and water, instead of telling him to get his fool self out of the rain.

I've taken the job of chief medical dwarf and set up a room as a temporary hospital.

10th Sandstone: Salvation! Nestled between the hills, south of the wagon, there lies a hidden grotto teeming with plant life. Melons, Berries, and lentils will make the brews to sustain us until spring!

Also, Olin is getting on well in the hospital. I'm fairly certain I can stitch him up, but with no soap to sanitize my hands or instruments, I may do more harm than good.

16 Sandstone: More Migrants! Brave dwarves, to place their lives in our hands.

Two wood burners and a second wood cutter will produce charcoal to feed our forges. This is good because a lack of coal is preventing me from ramping up axe production.

Oddom Helmsraked is a real armorer. Rather than goblets and trade goods he makes armor. Clearly we need a second anvil.

Degel I have made our cropmaster. If half the tales he tells of his planting prowess are true, he'll be a marked improvement over our currant farmers, who can focus on their core skills of threshing and chewing on their own feet, respectively. (Adequete Grower, Expert Liar.)

Sarvesh is a craftsdwarf. He makes trade goods from wood or bone. I'm concerned that our woodcutters might overtax the forests, but the dogs have killed a number of wild monkeys of various species. Their bones would make fine toys for the children of the mountainhome elite.

Fancy Oddom is a professional Trader. I must confess that my failure with the caravan has left me reeling, so I have made him my minister of trade, and chosen to focus on administrating the compound's internal affairs. Also he tans hides as a hobby. I can live with that, so long as I lock my doors at night.

Asmel says she came to the frontier where her military training would help her to advance. I am more concerned with the fact that she has a gift for distillation. Meet the most important Dwarf in the Fort. I dub thee: Lady Boozegoddess!

A Lyemaker and a soapmaker tell me they can make soap from the ash our furnaces will produce. Normally I would begrudge these two showing up in a city this small, but today I will make an exception, for Old Olin's sake.

Sibrek Cryptpolished knows how to milk a yak. Somehow that name doesn't sound like it belongs on a cheerful milkman, but none of us gets to choose our parents.

Total Population: 22

20th of Timber: Still trying to get furnaces online, to start all other industries. Finally caught up on some of our mining, so I am sinking some exploratory shafts in search of coal.








 50 
 on: October 06, 2014, 07:43:31 PM 
Started by kitling - Last post by kitling
Actually, this really is something we've talked about  doing after the PC version is ready to roll.

If you do those experiments, I would be very interested to hear the results.
I am installing Windows 7 in a VM now, and I found a game based on XNA that had the source code released. I will post my results if/when I get to it.

EDIT: Installing VS Express 2013. Wondering if it'll ever finish. Thinking of trying to install 2010, instead...
EDIT 2: Just noticed some progress! Still taking a looong time, though. :-\

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